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Real Name: Matthew Frank. My background is in parallel computer architecture. I was on a team that built one of the first many-core processors. I've written runtime systems, operating systems and parallelizing compilers. I taught digital design, computer architecture and operating systems classes at a large land-grant university in the Midwestern United States for a few years. I've developed programming tools and libraries for multi-core and GPGPU. I'm currently a GPGPU architect at NVidia, focused on performance tuning the architecture for Deep Learning.
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