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Highlights
- Pro
Pinned Loading
- Space-Battle
Space-Battle Public2D multiplayer game with leaderboard and advanced UDP networking: client prediction, server reconciliation, RTT-based latency compensation. Also implemented a 1v1 local gamemode
Java
- TDP005
TDP005 PublicA 2D game in C++17 using SFML. Built a game loop with a state machine and multiple menus. Implemented enemy spawning with increasing intensity, player progression with level-up choices, weapons, pr…
C++
- codecrafters-shell
codecrafters-shell PublicCustom shell using Node's readline module. Implements some builtins and uses PATH as fallback. Supports command and files autocompletion, piping, redirecting, history, '' and "" and more
TypeScript
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