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  1. Messenger Messenger Public

    End-to-end encrypted web-based messenger. Uses WebSockets for communication, handles reconnection and delivery ACK. Implements message queuing if offline with in-order delivery. Uses Signal's lib f…

    TypeScript 2

  2. Space-Battle Space-Battle Public

    2D multiplayer game with leaderboard and advanced UDP networking: client prediction, server reconciliation, RTT-based latency compensation. Also implemented a 1v1 local gamemode

    Java

  3. TDP005 TDP005 Public

    A 2D game in C++17 using SFML. Built a game loop with a state machine and multiple menus. Implemented enemy spawning with increasing intensity, player progression with level-up choices, weapons, pr…

    C++

  4. codecrafters-shell codecrafters-shell Public

    Custom shell using Node's readline module. Implements some builtins and uses PATH as fallback. Supports command and files autocompletion, piping, redirecting, history, '' and "" and more

    TypeScript