Small collection of tools for developing games with Litecanvas.
Tip
All modules of this package are automatically loaded on Litecanvas playground.
npm i @litecanvas/utils // import everything import * as utils from "@litecanvas/utils" const pos = utils.vec(0, 0)// or import just what you want import { vec } from "@litecanvas/utils" const pos = vec(0, 0)Download or load from a CDN:
// now the "utils" namespace is created const pos = utils.vec(0, 0)// also, you can call this once to // expose the components globally utils.global() // now the namescape is not required const pos = vec(0, 0)- Camera: Move-, zoom- and rotatable camera with shake. Usage & Docs
- Vector: Modular 2D vector. Usage & Docs
- Actor: class to represent game entities. Usage & Docs
- Grid: class to handle retangular grid areas. Usage & Docs
- Collision utilities. Usage & Docs
- Tween to create animations. Usage & Docs
- Image to manipulate images. Usage & Docs
- Collection to manipulate lists (arrays). Usage & Docs
- And some math utilities...