Exploring Behavioral, Creational and Structural Design Patterns in Kotlin.
Feel free to improve or provide feedback on any of the patterns.
The project uses firebase crashlytics hence setting up a firebase project will be required for a successful build.
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| Splash Activity | Settings(Q >) | Settings(< Q) |
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| Description(Dark) | About(Light) | About(Dark) |
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Copyright 2020 David Odari Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at. http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. 









