TL;DR: The statement that "other libraries (and to extend, any other interrupt-driven software, for example your own) can potentially interfere with SoftwareSerial" is correct.
In your described case you will be fine, if you:
give up using tone(), or accept that the sound might be distorted during serial communication.
use another (serial) communication method than SoftwareSerial for your own communication, and this must not use timely interrupts.
Analysis of SoftwareSerial
Unfortunately, the documentation does not show enough details, so we need to look into the source code.
The transmission works with delay loops. During the transmission of a byte the interrupts are disabled.
No other interrupt can be serviced during this byte transmission. The duration depends on the baudrate. In your case with 9600 baud, one bit time is 1 / (9600 1/s) = 104µs, giving about 1ms interval without any interrupt service.
When you call listen(), the pin change interrupt is armed. With the falling edge of the start bit, the interrupt handler recv() starts to sample the RX line. The timing is realized with delay loops, again.
Please note that listen() is called during begin()!
During the byte receiving all interrupts are automatically disabled, see chapter 7.7 of the data sheet. Again, the duration depends on the baudrate. In your case this is about 1ms interval without any other interrupt service.
By the way, SoftwareSerial works only half-duplex, as it cannot receive while transmitting. This is perfect for RS485.
SoftwareSerial can listen to only one RX line. Starting to listen (via begin() or listen()) on one interface stops listening on any other interface controlled by SoftwareSerial.
So, we need to look up whether the other software uses interrupts or SoftwareSerial.
Analysis of the tone() function
The Arduino Nano uses a ATmega328 according to its technical details.
The Arduino documentation of tone() tells us nothing about the used timer or interrupts.
But the source code does. Apparently it uses timer 2 on a ATmega328. The tone is generated through the interrupt handler on TIMER2_COMPA. If it is postponed during serial communication, the generated sound might not be what you expect.
Analysis of DFPlayer library
The library "DFPlayerMini" uses SoftwareSerial and according to its documentation uses no interrupts.
Unfortunately the library provides no methods to pause listening to the player. Otherwise you could use that to communicate on another interface controlled by SoftwareSerial.
If you happen to begin() your own SoftwareSerial or start listen()ing after initializing the DFPlayMini library, you will effectively stop it listening of on its SoftwareSerial.
Otherwise, if you initialize the DFPlayMini library after your own communication, your own listening will be stopped. Of course, you could re-enable it, but see above.
Final note
Such research and checking the result is a common and necessary part of software development.