I've got individual files for each asst in my scene, and one file for the master scene with everything in it. In the master scene I'm linking in objects from the individual files by doing "file > Link..."File > Link... and selecting a file and which object to import from it.
Questions:
- selectingSelecting on object in my master scene, how can I see which file path it is being linked from?
- havingHaving an object linked from e.g. 'myAsset_v002.blend'
myAsset_v002.blend, how can I make it link to 'myAsset_v004.blend'myAsset_v004.blendonce I've worked on and detailed that asset?
Note:This is not a question about broken relative links
- this is not a question about broken relative links
- I've found the 'Edit Linked Library' AddEdit Linked Library add-Onon, which is pretty much the workflow I'm after. It even show's the path of the linked file. Only thing is it's editing the linked file in place without the ability to version up / link to a different file.
Thanks for your help!