Newest Questions

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0 answers
8 views

I am new-ish to blender and I have a dilemma. I have created the eyes and mouth of my character using a boolean modifier. Once applied I went on edit mode and manually deleted the faces of the boolean,...
Valeria Wicker's user avatar
0 votes
1 answer
8 views

Usually // means "relative to the current directory" in Blender. However, when using it in this StringProperty in an addon that I'm creating, I'm getting ...
Anson Savage's user avatar
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0 answers
6 views

Hello. I'm trying to bake these nice imported custom normals. If I bake them they end up dissappearing or looking odd. To me it looks like it bakes basic geometry normals into the map, because that is ...
rob.tmp's user avatar
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0 answers
4 views

Let's say I made and posed a humanoid. Let's also say that I have suddenly decided this humanoid needs to be a Frankenstein's Monster, namely, to have bolts sticking out his neck. I know how to attach ...
Matthew's user avatar
  • 620
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0 answers
10 views

I'm completely new to Blender and I try to model this famous XKCD comic. Unfortunately I don't seem to be able to stack the cubes correctly. Every time I hit play all the cubes wobble or fly upwards. ...
Daniel Gerber's user avatar
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0 answers
9 views

I have the opposite problem of Bevelling equally in both direction I think I understand scale modifiers generally (finally!) that beveling works on dimensions before scale factors are applied ex: if ...
kaltorak's user avatar
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0 answers
6 views

I have followed the instructions of this tutorial to make a procedural vortex that looks like a fiery whirlpool. It looks mostly perfect except I need for the very center of this vortex to appear as a ...
S. Imp's user avatar
  • 203
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0 answers
12 views

Blender newbie here. I’ve modelled a pair of “cancan” legs for a current project. It took me months to figure out how to do this and I thought applying the painting/materials/texture would be a bit ...
zigzag's user avatar
  • 1
0 votes
0 answers
18 views

When we add audio, an error is coming.
Nitesh Kumar's user avatar
2 votes
1 answer
99 views

I want to animate the blob moving through the discs. I tried using lattice deformer but animation doesn't look natural.. is there any better way to do this? The shape was modeled by someone else not ...
Claudia Teng's user avatar
1 vote
0 answers
25 views

Grease Pencil Export as PDF doesn't follow resolution settings When exporting Grease Pencil drawings as a PDF, Blender seems to ignore the intended resolution (DPI) settings and defaults to 72 DPI. ...
Rick T's user avatar
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0 votes
0 answers
22 views

I have a tracking problem, the camera and tracking points are misaligned. The solve error is 0.85 px; I tried to lower it but it only increased.
Espía Negro's user avatar
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0 answers
13 views

I am new to Blender. I am trying to obtain a rectangular prism shape, except its top face is a topographic map. I have imported the map as an STL (it is just a surface, no 3D thickness), but do not ...
cadcat's user avatar
  • 1
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0 answers
9 views

What I want is my guy to pop out of the springbox by having the big curve near the red mark. But the armature just automatically chooses to only bend when it nears the end at the blue mark. Can I ...
Femur Gripper's user avatar
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0 answers
20 views

For some reason when I bake the texture onto the multires object, the texture on the inside of the leg warps. Does anyone have any idea why this happens. If you need anything else let me know :D. I ...
Emelia Farraige's user avatar

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