Skip to main content

You are not logged in. Your edit will be placed in a queue until it is peer reviewed.

We welcome edits that make the post easier to understand and more valuable for readers. Because community members review edits, please try to make the post substantially better than how you found it, for example, by fixing grammar or adding additional resources and hyperlinks.

Required fields*

7
  • $\begingroup$ This looks kind of like flipped normals to me. Check your face orientation and make sure everything is good. $\endgroup$ Commented Jun 29, 2020 at 19:47
  • $\begingroup$ sorry, I do really not know too much about blender, could u tell me how to adjust the orientation? $\endgroup$ Commented Jun 29, 2020 at 21:54
  • $\begingroup$ Click on the viewport overlays button and then select "Face Orientation". Once you do that, tell me whether you see any red spots in your mesh. $\endgroup$ Commented Jun 29, 2020 at 22:00
  • $\begingroup$ Hi I tried it @Cultmethod $\endgroup$ Commented Jun 30, 2020 at 0:49
  • $\begingroup$ Would you mind uploading your .blend file to blend-exchange.giantcowfilms.com so I can take a closer look at what the problem is? $\endgroup$ Commented Jun 30, 2020 at 0:51