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vklidu
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I didn't check a Mask option, but seems to me more natural to use an Object as a Mask and Shadow Catcher in once, so shadow follow the shape.

enter image description here

Alpha Over node seems to be working as expected.

enter image description here


Notes:

  • Image in my 3Dviewport is an Empty object for a reference it doesn't influence a render. For the same effect (and probably easier for video) is toyou can use image as Bacgroudbacgroud for Cameracamera (Camera Properties > Background Images) that can be video as well.
  • With Object ID pass or Cryptomatte you can separate shadow and adjust if needed.

enter image description here

I didn't check a Mask option, but seems to me more natural to use an Object as a Mask and Shadow Catcher in once, so shadow follow the shape.

enter image description here

Alpha Over node seems to be working as expected.

enter image description here


Notes:

  • Image in my 3Dviewport is an Empty object for a reference it doesn't influence a render. For the same effect (and probably easier for video) is to use image as Bacgroud for Camera (Camera Properties > Background Images) that can be video as well.
  • With Object ID pass or Cryptomatte you can separate shadow and adjust if needed.

enter image description here

I didn't check a Mask option, but seems to me more natural to use an Object as a Mask and Shadow Catcher in once, so shadow follow the shape.

enter image description here

Alpha Over node seems to be working as expected.

enter image description here


Notes:

  • Image in my 3Dviewport is an Empty object for a reference it doesn't influence a render. For the same effect (and probably easier) you can use image as bacgroud for camera (Camera Properties > Background Images) that can be video as well.
  • With Object ID pass or Cryptomatte you can separate shadow and adjust if needed.

enter image description here

added 194 characters in body
Source Link
vklidu
  • 37.6k
  • 1
  • 68
  • 149

I didn't check a Mask option, but seems to me more natural to use an Object as a Mask and Shadow Catcher in once, so shadow follow the shape.

enter image description here

Alpha Over node seems to be working as expected.

enter image description here


Notes:

  • Image in my 3Dviewport is an Empty object for a reference it doesn't influence a render. For the same effect (and probably easier for video) is to use image as Bacgroud for Camera (Camera Properties > Background Images) that can be video as well.
  • With Object ID pass or Cryptomatte you can separate shadow and adjust if needed.

enter image description here

I didn't check a Mask option, but seems to me more natural to use an Object as a Mask and Shadow Catcher in once, so shadow follow the shape.

enter image description here

Alpha Over node seems to be working as expected.

enter image description here


Notes:

  • With Object ID pass or Cryptomatte you can separate shadow and adjust if needed.

enter image description here

I didn't check a Mask option, but seems to me more natural to use an Object as a Mask and Shadow Catcher in once, so shadow follow the shape.

enter image description here

Alpha Over node seems to be working as expected.

enter image description here


Notes:

  • Image in my 3Dviewport is an Empty object for a reference it doesn't influence a render. For the same effect (and probably easier for video) is to use image as Bacgroud for Camera (Camera Properties > Background Images) that can be video as well.
  • With Object ID pass or Cryptomatte you can separate shadow and adjust if needed.

enter image description here

added 194 characters in body
Source Link
vklidu
  • 37.6k
  • 1
  • 68
  • 149

I didn't check a Mask option, but seems to me more natural to use an Object as a Mask and Shadow Catcher in once, so shadow follow the shape.

enter image description here

Alpha Over node seems to be working as expected.

enter image description here


Notes:

  • With Object ID pass or Cryptomatte you can separate shadow and adjust if needed.

enter image description here

I didn't check a Mask option, but seems to me more natural to use an Object as a Mask and Shadow Catcher in once, so shadow follow the shape.

enter image description here

Alpha Over node seems to be working as expected.

enter image description here

I didn't check a Mask option, but seems to me more natural to use an Object as a Mask and Shadow Catcher in once, so shadow follow the shape.

enter image description here

Alpha Over node seems to be working as expected.

enter image description here


Notes:

  • With Object ID pass or Cryptomatte you can separate shadow and adjust if needed.

enter image description here

Source Link
vklidu
  • 37.6k
  • 1
  • 68
  • 149
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