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- 1$\begingroup$ This could be a very useful addon! Keep us posted on progress over in chat please :D $\endgroup$J Sargent– J Sargent2015-04-07 14:08:57 +00:00Commented Apr 7, 2015 at 14:08
- $\begingroup$ for making curvy pipes and wires, nothing is faster than the bridge tool, especially in Maya. Unfortunately, making any sort of wire/pipe with a curve, especially in Blender where you can't draw the curve along verts, is incredibly slow by comparison. I could use a curve, but it takes a hundred times longer. Its obsolete. Bridging two surfaces and then manipulating the curve that comes with it, a modeler can potentially build a hundred unique curves of varying length and direction in ten minutes. A tool like this in Blender would really save the day. :D $\endgroup$allen– allen2015-04-07 15:28:00 +00:00Commented Apr 7, 2015 at 15:28
- $\begingroup$ yes, this really depends on workflow, personally I prefer to convert to mesh at the very last moment (or not at all, if the project permits) $\endgroup$zeffii– zeffii2015-04-07 15:35:06 +00:00Commented Apr 7, 2015 at 15:35
- $\begingroup$ Thanks for your response, it's a good one :) I look forward to your plugin, keep me in the loop! (pun) $\endgroup$allen– allen2015-04-07 15:45:00 +00:00Commented Apr 7, 2015 at 15:45
- $\begingroup$ @allen, how about we migrate this to a github repository specifically for a Tube Tool. Blender.StackExchange isn't really the place for it. github.com/zeffii/TubeTool $\endgroup$zeffii– zeffii2015-04-08 10:16:13 +00:00Commented Apr 8, 2015 at 10:16
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