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    $\begingroup$ Wow, thanks. It looks good. I was looking for something like the hand in Kinectimals : vgchartz.com/games/pics/kinectimals_19745.jpg $\endgroup$ Commented Apr 12, 2015 at 23:22
  • $\begingroup$ Is it possible to use the 'backfacing' output of the Geometry node as an alternative to that Light Path node? Maybe it gives a similar result at slightly less computational cost $\endgroup$ Commented Dec 4, 2017 at 5:59
  • $\begingroup$ @R.Navega please use the big blue "Ask Question" link at the top of the page for new questions. $\endgroup$ Commented Dec 4, 2017 at 14:44
  • $\begingroup$ Let me rephrase: I affirm that 'backfacing' should have the same result as that Light Path factor, but directly plugged to the Mix shader factor. $\endgroup$ Commented Dec 5, 2017 at 22:33