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vklidu
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Taper

Taper is 2D info ... your egg object takes radius (or size of profile object) from taper's distance on Y axis (X axis represents start/end of your "egg" curve.

enter image description here

Since Taper is controller, scale the "Section" object to 2m (I don't know why ... I would expect 1m like when Geometry > Bevel > Round > Depth), than distance of Taper's control points on Y axis corresponds to radius.

No Taper

BTW for such shape you dont have to use a Taper ... you can just select control point and adjust Radius ...

enter image description here

... and instead of your "Section" you can use already mentioned Geometry > Bevel > Round > Depth

Instead of Subdivision modifier go to Curve Data Properties and increase Resolution Preview.

Oval

To make bottom part oval profileprofiled you tancan use Lattice modifier or Mesh Deform modifier.

Taper

Taper is 2D info ... your egg object takes radius (or size of profile object) from taper's distance on Y axis (X axis represents start/end of your "egg" curve.

enter image description here

Since Taper is controller, scale the "Section" object to 2m (I don't know why ... I would expect 1m like when Geometry > Bevel > Round > Depth), than distance of Taper's control points on Y axis corresponds to radius.

No Taper

BTW for such shape you dont have to use a Taper ... you can just select control point and adjust Radius ...

enter image description here

... and instead of your "Section" you can use already mentioned Geometry > Bevel > Round > Depth

Instead of Subdivision modifier go to Curve Data Properties and increase Resolution Preview.

Oval

To make bottom part oval profile you tan use Lattice modifier or Mesh Deform modifier.

Taper

Taper is 2D info ... your egg object takes radius (or size of profile object) from taper's distance on Y axis (X axis represents start/end of your "egg" curve.

enter image description here

Since Taper is controller, scale the "Section" object to 2m (I don't know why ... I would expect 1m like when Geometry > Bevel > Round > Depth), than distance of Taper's control points on Y axis corresponds to radius.

No Taper

BTW for such shape you dont have to use a Taper ... you can just select control point and adjust Radius ...

enter image description here

... and instead of your "Section" you can use already mentioned Geometry > Bevel > Round > Depth

Instead of Subdivision modifier go to Curve Data Properties and increase Resolution Preview.

Oval

To make bottom part oval profiled you can use Lattice modifier or Mesh Deform modifier.

added 404 characters in body
Source Link
vklidu
  • 37.6k
  • 1
  • 68
  • 149

Taper

Taper is 2D info ... your egg object takes radius (or size of profile object) from taper's distance on Y axis (X axis represents start/end of your "egg" curve.

enter image description here

Since Taper is controller, scale the "Section" object to 2m (I don't know why ... I would expect 1m like when Geometry > Bevel > Round > Depth), than distance of Taper's control points on Y axis corresponds to radius.

No Taper

BTW for such shape you dont have to use a Taper ... you can just select control point and adjust Radius ...

enter image description here

... and instead of your "Section" you can use already mentioned Geometry > Bevel > Round > Depth

Instead of Subdivision modifier go to Curve Data Properties and increase Resolution Preview.

Oval

To make bottom part oval profile you tan use Lattice modifier or Mesh Deform modifier.

Taper

Taper is 2D info ... your egg object takes radius (or size of profile object) from taper's distance on Y axis (X axis represents start/end of your "egg" curve.

enter image description here

Since Taper is controller, scale the "Section" object to 2m (I don't know why ... I would expect 1m like when Geometry > Bevel > Round > Depth), than distance of Taper's control points on Y axis corresponds to radius.

No Taper

BTW for such shape you dont have to use a Taper ... you can just select control point and adjust Radius ...

enter image description here

... and instead of your "Section" you can use already mentioned Geometry > Bevel > Round > Depth

Instead of Subdivision modifier go to Curve Data Properties and increase Resolution Preview.

Taper

Taper is 2D info ... your egg object takes radius (or size of profile object) from taper's distance on Y axis (X axis represents start/end of your "egg" curve.

enter image description here

Since Taper is controller, scale the "Section" object to 2m (I don't know why ... I would expect 1m like when Geometry > Bevel > Round > Depth), than distance of Taper's control points on Y axis corresponds to radius.

No Taper

BTW for such shape you dont have to use a Taper ... you can just select control point and adjust Radius ...

enter image description here

... and instead of your "Section" you can use already mentioned Geometry > Bevel > Round > Depth

Instead of Subdivision modifier go to Curve Data Properties and increase Resolution Preview.

Oval

To make bottom part oval profile you tan use Lattice modifier or Mesh Deform modifier.

added 404 characters in body
Source Link
vklidu
  • 37.6k
  • 1
  • 68
  • 149

Taper

Taper is 2D info ... your egg object takes radius (or size of profile object) from taper's distance on Y axis (X axis represents start/end of your "egg" curve.

enter image description here

Since Taper is controller, scale the "Section" object to 2m (I don't know why ... I would expect 1m like when Geometry > Bevel > Round > Depth), than distance of Taper's control points on Y axis corresponds to radius.

No Taper

BTW for such shape you dont have to use a Taper ... you can just select control point and adjust Radius ...

enter image description here

... and instead of your "Section" you can use already mentioned Geometry > Bevel > Round > Depth

Instead of Subdivision modifier go to Curve Data Properties and increase Resolution Preview.

Taper is 2D info ... your egg object takes radius (or size of profile object) from taper's distance on Y axis (X axis represents start/end of your "egg" curve.

enter image description here

Since Taper is controller, scale the "Section" object to 2m (I don't know why ... I would expect 1m like when Geometry > Bevel > Round > Depth), than distance of Taper's control points on Y axis corresponds to radius.

Taper

Taper is 2D info ... your egg object takes radius (or size of profile object) from taper's distance on Y axis (X axis represents start/end of your "egg" curve.

enter image description here

Since Taper is controller, scale the "Section" object to 2m (I don't know why ... I would expect 1m like when Geometry > Bevel > Round > Depth), than distance of Taper's control points on Y axis corresponds to radius.

No Taper

BTW for such shape you dont have to use a Taper ... you can just select control point and adjust Radius ...

enter image description here

... and instead of your "Section" you can use already mentioned Geometry > Bevel > Round > Depth

Instead of Subdivision modifier go to Curve Data Properties and increase Resolution Preview.

edited body
Source Link
vklidu
  • 37.6k
  • 1
  • 68
  • 149
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edited body
Source Link
vklidu
  • 37.6k
  • 1
  • 68
  • 149
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Source Link
vklidu
  • 37.6k
  • 1
  • 68
  • 149
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