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  • $\begingroup$ Please add a blend file showing the minimum number of nodes so that we can see what the problem is. $\endgroup$ Commented Jul 30, 2023 at 9:46
  • $\begingroup$ ...just add a Set Material node. $\endgroup$ Commented Aug 2, 2023 at 15:41
  • $\begingroup$ @quellenform, and how do I get the material to be set? Specifying the material in the node is unacceptable. Specifying it as a node input is undesirable, as stated in the question. Please show an example of this approach working. $\endgroup$ Commented Aug 2, 2023 at 17:22
  • $\begingroup$ This can only be solved with Group Inputs: i.sstatic.net/SoR1y.png If you create a geometry in Geometry Nodes, it must also be assigned a material in Geometry Nodes. There is only one special case, how you can avoid this: blender.stackexchange.com/a/279168/145249 Here I take over the material previously assigned to the object with a trick, but even this has its limits. $\endgroup$ Commented Aug 2, 2023 at 17:32