Timeline for How can I create a convincing sea material in Cycles without using the ocean modifier?
Current License: CC BY-SA 4.0
20 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Oct 27, 2020 at 3:49 | history | edited | Timaroberts | CC BY-SA 4.0 | update manual links |
| Jun 10, 2020 at 12:57 | history | edited | CommunityBot | Commonmark migration | |
| Apr 13, 2017 at 12:57 | history | edited | CommunityBot | replaced http://blender.stackexchange.com/ with https://blender.stackexchange.com/ | |
| S May 23, 2015 at 7:23 | history | edited | gandalf3 | CC BY-SA 3.0 | Fix rest of urls. Bump node docs have a slight problem, but it should be fixed soon: https://developer.blender.org/D1320 |
| S May 23, 2015 at 7:23 | history | suggested | Raceimaztion | CC BY-SA 3.0 | The Blender Wiki has been moved and renamed, so is now the Blender Reference Manual. I've redirected most of the URLs to the new location, but I can't find where all have been moved to. |
| May 23, 2015 at 7:02 | review | Suggested edits | |||
| S May 23, 2015 at 7:23 | |||||
| Dec 26, 2014 at 22:36 | comment | added | David | Great explanation of the different procedural texture types. If SE had a best list this answer would be on it. Well written and laid out. | |
| Dec 26, 2014 at 22:33 | history | bounty awarded | David | ||
| Jul 25, 2014 at 19:17 | comment | added | GiantCowFilms | @gandal3 Thanks, I thought it would have been more complex :) | |
| Jul 25, 2014 at 18:58 | comment | added | gandalf3 | @GiantCowFilms It's already in the answer (it's just a glossy shader with an HDR sky). Here's the .blend anyway. If you want something a little more realistic you might try using a volume shader like this. | |
| Jul 25, 2014 at 16:03 | comment | added | GiantCowFilms | Could you post your shader/.blend for the ocean, I can never get water looking that good :P. | |
| Oct 8, 2013 at 7:00 | vote | accept | cybrbeast | ||
| Oct 8, 2013 at 2:36 | history | edited | gandalf3 | CC BY-SA 3.0 | added 150 characters in body |
| Oct 7, 2013 at 22:06 | history | edited | gandalf3 | CC BY-SA 3.0 | added 1617 characters in body |
| Oct 7, 2013 at 20:41 | history | edited | gandalf3 | CC BY-SA 3.0 | added 94 characters in body |
| Oct 7, 2013 at 20:15 | history | edited | gandalf3 | CC BY-SA 3.0 | added 373 characters in body |
| Oct 7, 2013 at 20:04 | history | edited | gandalf3 | CC BY-SA 3.0 | added 373 characters in body |
| Oct 7, 2013 at 19:56 | history | edited | gandalf3 | CC BY-SA 3.0 | added 373 characters in body |
| Oct 7, 2013 at 19:44 | history | edited | gandalf3 | CC BY-SA 3.0 | added 142 characters in body |
| Oct 7, 2013 at 19:37 | history | answered | gandalf3 | CC BY-SA 3.0 |