I wish to use Blender to model a level for a 3D game. LevelThe level is a set of Meshes. I have to set special (additional) properties per face (triangle). These properties are like integer number or vector or colorinteger number (TAG1), vector (TAG2), and color (TAG3).
Ideally I would select a set of faces and set TAG1 to be 77 and TAG2 to be (1.0, 0.0, 0.0)(1.0, 0.0, 0.0) and TAG3 to be RedRed for these faces.
- TAG1 is Integer
- TAG2 is Vector
- TAG2 is Color
Also I would like to be able to export that model in some format like Collada or OBJ. I use ASSIMP to convert model in my game internal format.
I believe OBJ does not support extra properties.
It sounds like a very common task for gamedev. Butgame development, but I can't find any simple solution that does not require to createcreating my own 3D editing tool.
Also I can consider using other 3D modelling tooltools if it hasany have such functionality.