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I wish to use Blender to model a level for a 3D game. LevelThe level is a set of Meshes. I have to set special (additional) properties per face (triangle). These properties are like integer number or vector or colorinteger number (TAG1), vector (TAG2), and color (TAG3).

Ideally I would select a set of faces and set TAG1 to be 77 and TAG2 to be (1.0, 0.0, 0.0)(1.0, 0.0, 0.0) and TAG3 to be RedRed for these faces.

  • TAG1 is Integer
  • TAG2 is Vector
  • TAG2 is Color

Also I would like to be able to export that model in some format like Collada or OBJ. I use ASSIMP to convert model in my game internal format.

I believe OBJ does not support extra properties.

It sounds like a very common task for gamedev. Butgame development, but I can't find any simple solution that does not require to createcreating my own 3D editing tool.

Also I can consider using other 3D modelling tooltools if it hasany have such functionality.

I wish to use Blender to model level for 3D game. Level is a set of Meshes. I have to set special (additional) properties per face (triangle). These properties are like integer number or vector or color.

Ideally I would select a set of faces and set TAG1 to be 7 and TAG2 to be (1.0, 0.0, 0.0) and TAG3 to be Red for these faces.

  • TAG1 is Integer
  • TAG2 is Vector
  • TAG2 is Color

Also I would like to be able to export that model in some format like Collada or OBJ. I use ASSIMP to convert model in my game internal format.

I believe OBJ does not support extra properties.

It sounds like very common task for gamedev. But I can't find any simple solution that does not require to create my own 3D editing tool.

Also I can consider using other 3D modelling tool if it has such functionality.

I wish to use Blender to model a level for a 3D game. The level is a set of Meshes. I have to set special (additional) properties per face (triangle). These properties are integer number (TAG1), vector (TAG2), and color (TAG3).

Ideally I would select a set of faces and set TAG1 to be 7 and TAG2 to be (1.0, 0.0, 0.0) and TAG3 to be Red for these faces.

Also I would like to be able to export that model in some format like Collada or OBJ. I use ASSIMP to convert model in my game internal format.

I believe OBJ does not support extra properties.

It sounds like a very common task for game development, but I can't find any simple solution that does not require creating my own 3D editing tool.

I can consider using other 3D modelling tools if any have such functionality.

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Setting additional properties per face

I wish to use Blender to model level for 3D game. Level is a set of Meshes. I have to set special (additional) properties per face (triangle). These properties are like integer number or vector or color.

Ideally I would select a set of faces and set TAG1 to be 7 and TAG2 to be (1.0, 0.0, 0.0) and TAG3 to be Red for these faces.

  • TAG1 is Integer
  • TAG2 is Vector
  • TAG2 is Color

Also I would like to be able to export that model in some format like Collada or OBJ. I use ASSIMP to convert model in my game internal format.

I believe OBJ does not support extra properties.

It sounds like very common task for gamedev. But I can't find any simple solution that does not require to create my own 3D editing tool.

Also I can consider using other 3D modelling tool if it has such functionality.