Skip to main content
7 events
when toggle format what by license comment
Mar 14, 2017 at 9:29 history edited CommunityBot
replaced http://blend-exchange.giantcowfilms.com with https://blend-exchange.giantcowfilms.com
May 23, 2016 at 12:37 comment added SvDvorak I kinda figured, that functionality is a bit hidden though it was the only I found for creating a cubemap. Creating an actual cubemap using Cycles is a lot trickier, you have to render an animation with a rotating camera and then compose the images together. But using a cylindrical skybox with your solution is so much easier while letting me use Cycles.
May 23, 2016 at 11:07 comment added Shady Puck @SvDvorak Glad to help. I was not aware of that functionality in BI. Perhaps you are correct. I use Cycles because it's more updated, and I haven't found many tutorials to teach me BI. Also, the environment maps in Cycles just seem easier.
May 23, 2016 at 8:45 vote accept SvDvorak
May 23, 2016 at 8:45 comment added SvDvorak Oh, and regarding the lighting, this is not actually the scene I'm working on; it was just a barebones example scene to show the issue I'm having. But thanks for pointing it out anyway!
May 23, 2016 at 8:44 comment added SvDvorak Thank you for the very detailed answer! I was looking to make a 6-sided cubemap but your solution works too if I switch to a cylindrical map in Unity. And using Cycles is just better obviously, I was using Blender Render because the Environment Map feature is only available with that renderer. Which is why I'm a bit perplexed when you say that Blender Render cannot do proper environment maps... are you saying that feature is broken or deprecated? This is the functionality I'm talking about.
May 21, 2016 at 17:10 history answered Shady Puck CC BY-SA 3.0