When I import my tank file from 3ds format it appears in blender a little bit messed up like this:
![enter image description here][1]
I selected all messed up tanktracks and did Origin to geometry. Then they became almost correct, but not quite: ![enter image description here][2]
The tank tracks in front of the tank remained incorrectly rotated.
They should look like this (this is how the tank appears in autocad)
![enter image description here][3]
Why does this happen? Can anyone help me?
My tank is here (35MB)
I have blender 2.67. [1]: https://i.sstatic.net/8g5E5.png [2]: https://i.sstatic.net/eJrXS.png [3]: https://i.sstatic.net/oCXxQ.jpg