Timeline for How to Control Curve Bevel Scale?
Current License: CC BY-SA 4.0
19 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 30 at 16:24 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 4.0 | deleted 10 characters in body |
| Mar 21, 2021 at 22:33 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 4.0 | added 12 characters in body |
| Nov 26, 2020 at 23:31 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 4.0 | added 121 characters in body |
| May 28, 2020 at 22:56 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 4.0 | improve answer |
| May 28, 2020 at 19:10 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 4.0 | added 487 characters in body |
| May 28, 2020 at 19:04 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 4.0 | added 487 characters in body |
| May 28, 2020 at 18:10 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 4.0 | Fix typos |
| Feb 3, 2020 at 16:36 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 4.0 | Improve answer |
| Jul 10, 2018 at 22:44 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 4.0 | added 100 characters in body |
| S Apr 24, 2018 at 19:53 | history | suggested | Midas | CC BY-SA 3.0 | Added shortcut key |
| Apr 24, 2018 at 19:39 | review | Suggested edits | |||
| S Apr 24, 2018 at 19:53 | |||||
| Jul 26, 2016 at 3:18 | vote | accept | user27068 | ||
| Jul 26, 2016 at 3:17 | comment | added | user27068 | excellent! plenty of ideas here for my model | |
| Jul 25, 2016 at 23:06 | comment | added | Duarte Farrajota Ramos♦ | I meant to post this addon instead but couldn't originally find it blenderartists.org/forum/showthread.php?225190-Bsurfaces-v1-5 and wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/… Again you might be able to loft between different bevel curves, but not directly from a bezier curve object as blender doesn't allow it, though this addon might still make it easier | |
| Jul 25, 2016 at 22:18 | comment | added | Duarte Farrajota Ramos♦ | Fair enough, I don't think you'll be able to scale independently on each axis in Blender without converting to mesh first though, there simply is no functionality to support it. You can look into some third party addons to ease the process, but they are always bound by blender's limitations wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Curve/… or youtube.com/watch?v=xfOlvZNgDt0 | |
| Jul 25, 2016 at 20:52 | comment | added | user27068 | still wondering if there's anybody clever enough to figure out a way to scale on single/constrained axis... or perhaps do this with a tapered object but i'm visualizing a need for two object tapers although I'm not sure. basically to form a tube that runs along x axis and then flares out in the y direction on one end, but it's part of something bigger and doing this with curves would help enormously | |
| Jul 25, 2016 at 20:08 | history | edited | Duarte Farrajota Ramos♦ | CC BY-SA 3.0 | fix formatting |
| Jul 25, 2016 at 2:17 | comment | added | user27068 | wonderful! sometimes it is quite difficult to find the right technique in Blender without knowing the terminology beforehand. thank you! | |
| Jul 25, 2016 at 2:15 | history | answered | Duarte Farrajota Ramos♦ | CC BY-SA 3.0 |