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  • $\begingroup$ So how does the fact that i baked the scene helped to render the animation if the blender is still treating it as normal objects with textures? $\endgroup$ Commented Oct 6, 2016 at 4:59
  • $\begingroup$ Well I supose now that you've baked it you could use the resulting texture as a texture on those object, and do openGL rendering of the viewport with those textures (instead of their original textures).. $\endgroup$ Commented Oct 6, 2016 at 13:27