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Oct 6, 2016 at 13:27 comment added Peter Well I supose now that you've baked it you could use the resulting texture as a texture on those object, and do openGL rendering of the viewport with those textures (instead of their original textures)..
Oct 6, 2016 at 4:59 comment added EITAN So how does the fact that i baked the scene helped to render the animation if the blender is still treating it as normal objects with textures?
Oct 4, 2016 at 23:19 history answered Peter CC BY-SA 3.0