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You need to have consistent normals on your objects - normals determine what is outside and what is inside.

To recalculate normals go into Edit mode (Tab), select all geometry (A) and perform "Recalculate normals outside" (Ctrl+ N)

After all your pieces have correct normals (you will also notice consistent shading of all objects) - booleans will work as expected.

You might also want to set the object that you do boolean with as wireframe (you do that under Object Display options):

enter image description here

You need to have consistent normals on your objects - normals determine what is outside and what is inside.

To recalculate normals go into Edit mode (Tab), select all geometry (A) and perform "Recalculate normals outside" (Ctrl+ N)

After all your pieces have correct normals (you will also notice consistent shading of all objects) - booleans will work as expected.

You need to have consistent normals on your objects - normals determine what is outside and what is inside.

To recalculate normals go into Edit mode (Tab), select all geometry (A) and perform "Recalculate normals outside" (Ctrl+ N)

After all your pieces have correct normals (you will also notice consistent shading of all objects) - booleans will work as expected.

You might also want to set the object that you do boolean with as wireframe (you do that under Object Display options):

enter image description here

Source Link

You need to have consistent normals on your objects - normals determine what is outside and what is inside.

To recalculate normals go into Edit mode (Tab), select all geometry (A) and perform "Recalculate normals outside" (Ctrl+ N)

After all your pieces have correct normals (you will also notice consistent shading of all objects) - booleans will work as expected.