I'm trying to create a setup in Geometry Nodes that will allow me to select from a series of pre-chosen materials using an integer value in the modifier tab.
The problem I'm running into is that the 'Set Material Index' node uses all the existing material slots on the object (which I want to keep but not use) - Is there a way to customise this index so it only chooses from the ones I've added in the GN setup?
Any help would be greatly appreciated thank you!











