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Lauloque
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One simple way to have a semi-transparent object that doesn't show its inside on Eevee Next, as is it was a half-opaque 2d layer on a photo editing software, is to use the Principled BSDF's Alpha input to control the material's opacity, combined with setting the material's Render method to Blended and disable Transparency Overlap:

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Lauloque
  • 23.6k
  • 4
  • 26
  • 60