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iKlsR
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One quick way to achieve this is to select the plane and add a new material, in the material settings under shadow, enable Shadows only.

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then enable transparency, use Z Transparency and use the alpha slider to control the strength/darkness of the shadow.

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To further enhance this, you can enable Ambient Occlusion and use a blend sky. It is also worth noting that the shadow you get is dependent on the type of lamp settings you use, in the image below I am using a sum lamp with ray shadow enabled.

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iKlsR
  • 44k
  • 12
  • 159
  • 190