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Provides classes to create, recognize, load and save gestures.
Interfaces
Classes
| Gesture | A gesture is a hand-drawn shape on a touch screen. |
| GestureLibraries | |
| GestureLibrary | |
| GestureOverlayView | A transparent overlay for gesture input that can be placed on top of other widgets or contain other widgets. |
| GesturePoint | A timed point of a gesture stroke. |
| GestureStore | GestureLibrary maintains gesture examples and makes predictions on a new gesture |
| GestureStroke | A gesture stroke started on a touch down and ended on a touch up. |
| GestureUtils | Utility functions for gesture processing & analysis, including methods for: - feature extraction (e.g., samplers and those for calculating bounding boxes and gesture path lengths);
- geometric transformation (e.g., translation, rotation and scaling);
- gesture similarity comparison (e.g., calculating Euclidean or Cosine distances between two gestures).
|
| OrientedBoundingBox | An oriented bounding box |
| Prediction | |
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Last updated 2025-02-10 UTC.
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