WEBGL_lose_context extension
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2018.
The WEBGL_lose_context extension is part of the WebGL API and exposes functions to simulate losing and restoring a WebGLRenderingContext.
WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.
Instance methods
WEBGL_lose_context.loseContext()-
Simulates losing the context.
WEBGL_lose_context.restoreContext()-
Simulates restoring the context.
Examples
With this extension, you can simulate the webglcontextlost and webglcontextrestored events:
js
const canvas = document.getElementById("canvas"); const gl = canvas.getContext("webgl"); canvas.addEventListener("webglcontextlost", (event) => { console.log(event); }); gl.getExtension("WEBGL_lose_context").loseContext(); // WebGLContextEvent event with type "webglcontextlost" is logged. Specifications
| Specification |
|---|
| WebGL WEBGL_lose_context Khronos Ratified Extension Specification> |