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deleted 118 characters in body; edited tags
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user100681
user100681

I basicallyThe picture rapresents what i want to do what you see in the picture:

achieve. ImGui window placed over custom drawing.

I read, somewhere on the Internet, that you can render the fbo and pass that fbo as a texture to render into the ImGui window. The problem is that I don't even know what an FBO is, and how to create it. I just want to have the scene rendered into my ImGui window (somethingjust like the scene window in Unity)

I'm asking for something like protocode, or something like that.

How can I render an OpeGL scene into an ImGui windowdo i do it?

I basically want to do what you see in the picture:

ImGui window placed over custom drawing.

I read, somewhere on the Internet, that you can render the fbo and pass that fbo as a texture to render into the ImGui window. The problem is that I don't even know what an FBO is, and how to create it. I just want to have the scene rendered into my ImGui window (something like the scene window in Unity)

I'm asking for something like protocode, or something like that.

How can I render an OpeGL scene into an ImGui window?

The picture rapresents what i want to achieve. ImGui window placed over custom drawing.

I read, somewhere on the Internet, that you can render the fbo and pass that fbo as a texture to render into the ImGui window. The problem is that I don't even know what an FBO is, and how to create it. I just want to have the scene rendered into my ImGui window (just like the scene window in Unity)

How do i do it?

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user100681
user100681

How can I render an OpeGLOpenGL scene into an ImGui window?

fixed capitalisation, removed improper tags (not a question about game design), placed question in body, fixed grammar, added alt text to image
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Gnemlock
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How can iI render openglan OpeGL scene into an imguiImGui window?

enter image description here Basically i I basically want to do this thing. Iwhat you see in the picture:

ImGui window placed over custom drawing.

I read, somewhere on the internetInternet, that you can render the fbo and pass that fbo as a texture to render into the imguiImGui window. The problem is that iI don't even know what an FBO is, and how to create it. I just want to have the scene rendered into my imguiImGui window (something like the scene window in Unity) I'm

I'm asking for something like protocode, or something like that.

Thank you all !How can I render an OpeGL scene into an ImGui window?

How can i render opengl scene into an imgui window?

enter image description here Basically i want to do this thing. I read somewhere on the internet that you can render the fbo and pass that fbo as a texture to render into the imgui window. The problem is that i don't even know what an FBO is and how to create it. I just want to have the scene rendered into my imgui window (something like the scene window in Unity) I'm asking for something like protocode or something like that

Thank you all !

How can I render an OpeGL scene into an ImGui window?

I basically want to do what you see in the picture:

ImGui window placed over custom drawing.

I read, somewhere on the Internet, that you can render the fbo and pass that fbo as a texture to render into the ImGui window. The problem is that I don't even know what an FBO is, and how to create it. I just want to have the scene rendered into my ImGui window (something like the scene window in Unity)

I'm asking for something like protocode, or something like that.

How can I render an OpeGL scene into an ImGui window?

Source Link
user100681
user100681
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