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Oct 13, 2019 at 3:01 history tweeted twitter.com/StackGameDev/status/1183216052458708992
Jan 8, 2019 at 12:24 comment added Aditya Yadav you could try this : Select the collider and lock the inspector window -> now select both collider and mesh object and then press "F" and see if that helps.
Jan 7, 2019 at 15:06 comment added Eärendil Baggins That only keeps the selected object from disappearing, if I have to edit the collider which is on a separate GameObject from the mesh, but keeping the mesh in sight, the mesh will disappear.
Jan 7, 2019 at 11:09 comment added Aditya Yadav Have you tried using "F" key on the object whose collider you're editing?
Jan 6, 2019 at 4:48 history asked Eärendil Baggins CC BY-SA 4.0