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DMGregory
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Creating a new camera in Unity 2D mode sets it as default, despite not being the main camera

I created a new camera in UnityUnity's 2D mode, and for some reason it's being set as the main camera, despite not being tagged as such. The original main camera is in fact tagged as "main camera" but it will only display if the other one is disabled. Why do the cameras behave this way?

Here's the MainCamera, which is no longer the default:

Main camera

Here's the BattleCamera, which for some reason is the default:

Battle camera

Creating a new camera in Unity 2D sets it as default, despite not being the main camera

I created a new camera in Unity 2D, and for some reason it's being set as the main camera, despite not being tagged as such. The original main camera is in fact tagged as "main camera" but it will only display if the other one is disabled. Why do the cameras behave this way?

Here's the MainCamera, which is no longer the default:

Main camera

Here's the BattleCamera, which for some reason is the default:

Battle camera

Creating a new camera in 2D mode sets it as default, despite not being the main camera

I created a new camera in Unity's 2D mode, and for some reason it's being set as the main camera, despite not being tagged as such. The original main camera is in fact tagged as "main camera" but it will only display if the other one is disabled. Why do the cameras behave this way?

Here's the MainCamera, which is no longer the default:

Main camera

Here's the BattleCamera, which for some reason is the default:

Battle camera

Made Creating a new camera in unity 2d, its now theUnity 2D sets it as default, despite not being set tothe main camera

I created a new camera in Unity 2d2D, and for some reason itsit's being set as the main camera, despite not being tagged as such. TheThe original main camera is in fact tagged as "main camera" but it will only display if the other one is disabled. Why do the cameras behave this way?

Here's the main camera that for some reason isn'tMainCamera, which is no longer the default:   

enter image description hereMain camera

Here's the battle camera that isBattleCamera, which for some reason is the default:   

enter image description hereBattle camera

Made a new camera in unity 2d, its now the default despite not being set to main camera

I created a new camera in Unity 2d and for some reason its being set as the main camera despite not being tagged as such. The original main camera is in fact tagged as "main camera" but it will only display if the other one is disabled.

Here's the main camera that for some reason isn't the default:  enter image description here

Here's the battle camera that is for some reason the default:  enter image description here

Creating a new camera in Unity 2D sets it as default, despite not being the main camera

I created a new camera in Unity 2D, and for some reason it's being set as the main camera, despite not being tagged as such. The original main camera is in fact tagged as "main camera" but it will only display if the other one is disabled. Why do the cameras behave this way?

Here's the MainCamera, which is no longer the default: 

Main camera

Here's the BattleCamera, which for some reason is the default: 

Battle camera

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Made a new camera in unity 2d, its now the default despite not being set to main camera

I created a new camera in Unity 2d and for some reason its being set as the main camera despite not being tagged as such. The original main camera is in fact tagged as "main camera" but it will only display if the other one is disabled.

Here's the main camera that for some reason isn't the default: enter image description here

Here's the battle camera that is for some reason the default: enter image description here