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Questions tagged [camera]

Game worlds are viewed from a camera, which is the viewpoint from which the game world is observed from.

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0 answers
119 views

Relevant to this issue are two MonoBehaviour scripts: Actor and Player. ...
Bunabyte's user avatar
  • 331
0 votes
1 answer
157 views

I am learning about the graphics pipeline. My understanding of the view transformation is that you: First create a normalized, separate coordinate system for the camera, based on its position and ...
Jared Kosiba's user avatar
0 votes
1 answer
76 views

Assuming I have a spline that I want a camera to follow, is there a simple way to compute the orientation of the camera such that its optical center aligns with the vector defining the derivative of ...
maxical's user avatar
  • 101
0 votes
2 answers
96 views

Finished this great tutorial on skeletal animation: https://learnopengl.com/Guest-Articles/2020/Skeletal-Animation All works as expected, no issues! Here is what matrixes I use to achieve skeletal ...
Avi's user avatar
  • 188
2 votes
1 answer
176 views

I am trying to work with two monitors; I want to have two cameras in my scene, such that each camera projects to a different monitor. I tried to follow this guide, which says that I have to change the ...
Erel Segal-Halevi's user avatar
0 votes
1 answer
299 views

I'm trying to set up a system in UE4.27 where I can switch between 2 characters. It works but when I tried to include a camera blend, it still switches character but the camera just jumps and doesn't ...
Kevin Nisbet's user avatar
1 vote
3 answers
343 views

I want to implement a toroidal world (all edges "wrap", the map repeats infinitely across its edges). My world is basically a 2D rectangle (it's a 2D game) divided into a grid. The part I'm ...
Ezequiel Kees's user avatar
0 votes
0 answers
89 views

I have a shader attached to quads that I'm generating far away using script. The quad is capable of keeping the color when camera is moving however the color becomes white when camera is still. I can'...
Shromi's user avatar
  • 115

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