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user1430
user1430

How tocan I implement fast forwarda "fast-forward" feature in a tower defensemy game?

How can I implement the fast forward feature for my tower defense game like in http://fieldrunners.com/ and other TD games.?

I am using unity3D game engineUnity 3D. Would there be something like to manage lessfewer frames per second or some kind of manually set fast movement of enemies and tower firing speed etc., et cetera?

How to implement fast forward feature in a tower defense game?

How can I implement the fast forward feature for my tower defense game like in http://fieldrunners.com/ and other TD games. I am using unity3D game engine. Would there be something like to manage less frames per second or some kind of manually set fast movement of enemies and tower firing speed etc.

How can I implement a "fast-forward" feature in my game?

How can I implement the fast forward feature for my tower defense game like in http://fieldrunners.com/ and other TD games?

I am using Unity 3D. Would there be something to manage fewer frames per second or some kind of manually set fast movement of enemies and tower firing speed, et cetera?

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Syed
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How to implement fast forward feature in a tower defense game?

How can I implement the fast forward feature for my tower defense game like in http://fieldrunners.com/ and other TD games. I am using unity3D game engine. Would there be something like to manage less frames per second or some kind of manually set fast movement of enemies and tower firing speed etc.