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In RPG Maker VX, the default setup allows you to have five tilesets for the map layout. Is there a way I can increase this limit?

I know it's possible to make "fake" tiles by using events overlaid on the real tiles to show different images. However, this is a huge hassle to setup, and isn't a very clean way of creating the game; I'm hoping there is another way.

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  • \$\begingroup\$ Long time ago I used RPG Maker, so I can't remeber everything. But, I think its impossible to bypass the map editor tileset limit. You can try via RGSS. \$\endgroup\$ Commented Dec 20, 2012 at 10:24

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It looks like RPG Maker VX is overly restrictive with this when compared to other versions, and there is no out-of-the-box way to do it. However, there are at least community-made scripts, such as SwapXT (download), that allow you to work around the limitation.

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