1
\$\begingroup\$

Disclaimer: I'm not well versed in Game Dev best practices so this may be a trivial question.

I'm developing an iPhone game in which I have to store a user profile containing such information as scores for each level, latest level completed, etc. I've thought of a few ways to store this data but want to do it the "right" way (i.e. how it would be done by professionals) so am I on the right track with any of these methods or is there a better way:

  1. Create a User class and serialize it using NSCoding/NSKeyedArchiver/etc. (This seems like overkill)

  2. Store all that information with NSUserDefaults.

  3. Some other method?

\$\endgroup\$

0

You must log in to answer this question.

Start asking to get answers

Find the answer to your question by asking.

Ask question

Explore related questions

See similar questions with these tags.