If you place 3D Sound which is set to logarithmic falloff and move very fast, then it sounds extremly weird and plays way faster than normal. How can I prevent this?
I made a short video: https://www.youtube.com/watch?v=-bZJ7YS775E&feature=youtu.be
If you place 3D Sound which is set to logarithmic falloff and move very fast, then it sounds extremly weird and plays way faster than normal. How can I prevent this?
I made a short video: https://www.youtube.com/watch?v=-bZJ7YS775E&feature=youtu.be
I found the reason for this. It is a setting called Doppler Level. After setting it to 0 it sounds normal even if the audio listener is moving very fast.