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How to match obstacles with music in Unity?

I want to make a game like Beat Saber where game events are synchronized with the beats of a song.

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  • \$\begingroup\$ what are you looking for exacly? how a music can be matched with an obstacle? \$\endgroup\$ Commented Nov 27, 2019 at 6:49
  • \$\begingroup\$ Did you play beat saber i wanna make a game like that. \$\endgroup\$ Commented Nov 27, 2019 at 9:31
  • \$\begingroup\$ you can have many approaches. you can do some audio analysis to detect simply volum equlizer or make a tool that designer can manually define right places form drum beats. as a game need to be controlled, automated system cant be trusted you should make a system that boxes arrive at player(camera at right moment of song) it cant be something very hard \$\endgroup\$ Commented Nov 27, 2019 at 10:09
  • \$\begingroup\$ "Is there any assets or plugin?" is a question you can answer for yourself by doing a simple search, so it's not a topic we handle on this site. How have you tried to use the material you've found from searching so far, including existing Q&A on this site? What step do you need help with? \$\endgroup\$ Commented Nov 27, 2019 at 10:40
  • \$\begingroup\$ DMGregory to prepare an algorithm of it \$\endgroup\$ Commented Nov 27, 2019 at 13:19

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