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I tried to compile Godot from source. But it is throwing an error.

I followed this tutorial: https://docs.godotengine.org/en/stable/contributing/development/compiling/compiling_for_linuxbsd.html#doc-compiling-for-linuxbsd

Command:

scons platform=linuxbsd 

Error:

{standard input}: Assembler messages: {standard input}:158598: Warning: end of file not at end of a line; newline inserted {standard input}:159807: Error: operand 2 must be an integer or stack pointer register -- `add x1,x' {standard input}: Error: open CFI at the end of file; missing .cfi_endproc directive g++: fatal error: Killed signal terminated program cc1plus compilation terminated. scons: ***[modules/text_server_adv/text_server_adv.linuxbsd.editor.arm64.o] Error 1 scons: building terminated because of errors. [Time elapsed: 00:46:11.081] 
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    \$\begingroup\$ This is out of my knowledge. But you might try opening an issue at github.com/godotengine/godot/issues. You could also try to contact the developers at chat.godotengine.org/home in particular if you are modifying the source. \$\endgroup\$ Commented Aug 12, 2024 at 9:33

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