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Questions tagged [gamepad]

A game controller held in two hands, where the fingers (especially thumbs) are used to provide input

2 votes
0 answers
105 views

I’m developing an accessibility app that allows users to navigate Windows using a game controller. The app works by using the left joystick to move the mouse and the right joystick to perform actions (...
DJx's user avatar
  • 21
0 votes
2 answers
171 views

I'm working on a project to determine the end-to-end latency of a cloud gaming system (i.e., XCloud) on a MacBook. I believe I have half of the process completed so far: A Javascript web app that ...
dathwathup's user avatar
0 votes
0 answers
361 views

Playstation's gamepad allows us to use gyroscope and accelerometer data but it has a small drift which leads to mouse cursor vibration. I think, we can combine gyroscope and accelerometer data into ...
Robotex's user avatar
  • 251
3 votes
2 answers
388 views

Is there any reason why a Steam Controller would think it has two hats? The pad on the left is HAT 0, as expected. Note that the pad on the right is not a HAT/DPAD, it is two axes (Axis2 and Axis3) ...
Bram's user avatar
  • 3,744
3 votes
2 answers
2k views

With keyboard+mouse controls, we seem to have an unspoken control mapping standard, with keys be like WSAD for moving, E for use, mouse button for attacks or interactions, spacebar for jumping, and so ...
Darth Biomech's user avatar
1 vote
0 answers
349 views

I was applying gamepad controls to my game & I found that the fall back device for my gamepad is a joystick. As I understand it, this is standard behavior for the new input system. I also read ...
Zechy's user avatar
  • 67
0 votes
0 answers
108 views

For example, the player may want to be able to aim precisely in a top down shooter. However, if the player is using a junky controller that has axis-independent deadzones, they will not be able to ...
marcAKAmarc's user avatar
2 votes
2 answers
6k views

I've looked around and had no luck, so I want to ask here. I'm using an XBOX ONE controller for my game, I've set up the input, however my issue is with the Dpad itself. Below is an example of how I ...
CraftyMaelyss's user avatar

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