Questions tagged [photon]
Photon is networking and multiplayer middleware.
52 questions
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Transfer ownership from one user to another not working in Unity / Photon
I'm having trouble transfering ownership from one user to another in Unity Photon. Basically one user who owns the object picks it up (enters isMine), then the ...
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How to update other players after adding a character to the text UI
Hello I'm new to multiplayer development and I'm using photon pun 2 in Unity engine C# language. How can I update other players every-time I add another character to my text UI. The characters that ...
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Error assigning value to object instantiated by Photon Pun?
I instantiate an object using the following line: obj_player = PhotonNetwork.Instantiate(prefab_obj_player.name, transform.position, Quaternion.identity); Right ...
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1 answer
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Get count of players in room by room name
I'm trying to make a multiplayer game where there are multiple levels. All these levels will have different rooms, each with a max player count of 4. Basically, player selects a level check if there ...
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333 views
How to fix "Operation FindFriends (222) not called because client is not connected or not ready yet, client state: PeerCreated." in Photon
So here I am trying to add a Player as a friend to myself. I am following a tutorial for the same So I am using the PlayFab to update the friend List. When the update is successful onFriendListSuccess(...
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2 answers
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regarding about game servers performance and security
I have two options to implement should my game server access the database directly should game server access database via api would it be necessary to abstract the calls via api even though its ...
0 votes
1 answer
909 views
Photon Transforms syncing other transforms
I have a problem wherein this happens: It's problematic because I'm unfamiliar how to set the same player value in the same transform over the network. Is there a way where if I get the list of ...
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0 answers
66 views
I can not proceed to my room menu using photon in unity when i use PhotonNetwork.JoinRoom()
I have a TextMeshProUGUI called EnterRoomName and I am trying to enter the name of the room that I'm supposed to enter, but it's not working. This is my function: <...