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Questions tagged [photon]

Photon is networking and multiplayer middleware.

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I'm having trouble transfering ownership from one user to another in Unity Photon. Basically one user who owns the object picks it up (enters isMine), then the ...
 d_test_2030's user avatar
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0 answers
43 views

Hello I'm new to multiplayer development and I'm using photon pun 2 in Unity engine C# language. How can I update other players every-time I add another character to my text UI. The characters that ...
Ryan Cat's user avatar
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84 views

I instantiate an object using the following line: obj_player = PhotonNetwork.Instantiate(prefab_obj_player.name, transform.position, Quaternion.identity); Right ...
Boneco Sinforoso's user avatar
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1 answer
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I'm trying to make a multiplayer game where there are multiple levels. All these levels will have different rooms, each with a max player count of 4. Basically, player selects a level check if there ...
UserUser's user avatar
  • 171
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So here I am trying to add a Player as a friend to myself. I am following a tutorial for the same So I am using the PlayFab to update the friend List. When the update is successful onFriendListSuccess(...
chethanv77777's user avatar
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2 answers
78 views

I have two options to implement should my game server access the database directly should game server access database via api would it be necessary to abstract the calls via api even though its ...
DDD's user avatar
  • 1
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1 answer
909 views

I have a problem wherein this happens: It's problematic because I'm unfamiliar how to set the same player value in the same transform over the network. Is there a way where if I get the list of ...
CraftedGaming's user avatar
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0 answers
66 views

I have a TextMeshProUGUI called EnterRoomName and I am trying to enter the name of the room that I'm supposed to enter, but it's not working. This is my function: <...
Lacus clyne's user avatar

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