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MGY
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Which directories can be deleted when backing up an Unreal Engine project?

Question

How can I safely reduce the size of an Unreal Engine project for backup without losing essential data?

I need to back up my Unreal Engine projects, but each project takes up at least 100GB of space on my disk. I want to reduce the size of these backups to save space on cloud storage or external hard drives, without risking any data loss that might prevent me from restoring the project fully.

This question is not about saving space while working, or using the .gitignore file. It's about saving space while archiving projects (let's say you've completed the project, or the project is canceled) somewhere else such as cloud or hard disk backups.

Thank you.

MGY
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