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wondra's user avatar
wondra
  • Member for 11 years, 8 months
  • Last seen more than 4 years ago
8 votes
2 answers
381 views

Generate random people with demographics

7 votes
2 answers
4k views

What is buffer "target" in OpenGL?

5 votes
1 answer
8k views

Antialiasing shader grid lines

4 votes
1 answer
367 views

Custom Unity launcher localization

3 votes
2 answers
442 views

Pathfinding with non-deterministic transitions between nodes

3 votes
2 answers
4k views

How to smooth mask texture edges correctly regardless it's size

1 vote
0 answers
403 views

Prevent Unity optimizing local variables out

1 vote
1 answer
532 views

Smoothly extend eased animation to new target value

1 vote
3 answers
2k views

3D picking for mouse move event

1 vote
1 answer
1k views

Is texture 1D array a valid way to handle object coloring?

1 vote
1 answer
5k views

Gizmos.DrawMesh does not render anything

1 vote
1 answer
6k views

Make Dropdown adhere size of its contents

0 votes
0 answers
1k views

Voxel clouds rendering in Unity

0 votes
3 answers
881 views

Find which collider is causing collision (implementing danger zone)