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Emad
  • Member for 11 years, 7 months
  • Last seen more than a month ago
43 votes
6 answers
8k views

When is the best time to consider performance?

14 votes
2 answers
9k views

Why does Unity use reflection to get the update method?

8 votes
2 answers
9k views

Why is the for loop more efficient than the for each loop in Unity?

4 votes
1 answer
4k views

FPS drops when I maximize the game tab in Unity Editor

4 votes
2 answers
13k views

Difference between #DEBUG and #DEVELOPMENT_BUILD in Unity?

2 votes
2 answers
14k views

Have VSync on or off while do a game profiling

2 votes
3 answers
2k views

How to make Unity Layout switch while in Play mode

1 vote
2 answers
693 views

Speedup Dev process for bug fixing and debugging in Unity?

1 vote
1 answer
989 views

Adding Log4Net to Unity

1 vote
1 answer
2k views

Avoiding GC Allocation in Unity UNet API

1 vote
0 answers
129 views

Instances in the Unity Profiler Timeline

0 votes
1 answer
707 views

Using Burst Compile attribute on methods

0 votes
1 answer
396 views

Intellisence doesn't show the ECS API Summaries

0 votes
0 answers
319 views

Best practice to define fields scope in C# script of Unity in regard to serialization?