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  1. VkRadixSort VkRadixSort Public

    GPU Radix Sort implemented in Vulkan and GLSL.

    C++ 72 8

  2. VkLBVH VkLBVH Public

    GPU LBVH builder implemented in Vulkan and GLSL.

    C++ 54 5

  3. ReSTIR-SSS ReSTIR-SSS Public

    Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)

    C++ 51 7

  4. SegmentationVolumeCompression SegmentationVolumeCompression Public

    Source code for the paper "SVDAG Compression for Segmentation Volume Path Tracing" (VMV 2024)

    C++ 1 1

  5. BumpToNormalMap BumpToNormalMap Public

    Simple Python script to convert a bump map to a normal map.

    Python 11 4

  6. Mass-Spring-Model_Cloth-Simulation Mass-Spring-Model_Cloth-Simulation Public

    Real time cloth simulation using mass-spring model. Written in Java and OpenGL with a compute shader.

    Java 7