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Pull requests: TheSuperHackers/GeneralsGameCode
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refactor(CMake): Use cmake_host_system_information to handle 32/64 bit registry queries
#1943 opened Dec 3, 2025 by bobtista Loading…
bugfix(mouse): Prevent cursor capture when mouse is outside of app window Bug Something is not working right, typically is user facing Input Minor Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project
build: remove redundant inline specifiers from implicitly inline functions
#1936 opened Dec 1, 2025 by bobtista Loading…
feat(hotkey): Enable players to hold down hotkeys to queue multiple units Enhancement Is new feature or request Input
refactor(perf): change aiDoCommand to take non-const pointer for move semantics
#1924 opened Nov 29, 2025 by bobtista Loading…
bugfix: GLA Bomb Truck now consistently plays detonation weapon effects Bug Something is not working right, typically is user facing Gen Relates to Generals GLA Affects GLA faction Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1919 opened Nov 28, 2025 by Stubbjax Loading…
perf(namekey): Remove superfluous AsciiString allocations for name key lookups Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern Refactor Edits the code with insignificant behavior changes, is never user facing
feature(WorldBuilder): add all operation modes to single brush tool Enhancement Is new feature or request WorldBuilder Relates to World Builder
#1910 opened Nov 25, 2025 by DimitrisKalyvas Loading…
Use move for std::vector instead of copying in path functions Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern
bugfix(weapon): fix patriot assist system extended range bug NoRetail This fix or change is not applicable with Retail game compatibility
bugfix: Preserve unit behaviour when transferring assets to allies Bug Something is not working right, typically is user facing Design Is a matter of game design Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#1885 opened Nov 19, 2025 by Stubbjax Loading…
bugfix: Undetected mines can now be approached when using a disarm weapon AI Is AI related Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#1883 opened Nov 19, 2025 by Stubbjax Loading…
bugfix: Allow immediate resumed construction of buildings if the existing builder dies Bug Something is not working right, typically is user facing Controversial Is controversial Gen Relates to Generals Input Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#1872 opened Nov 17, 2025 by Stubbjax Loading…
bugfix: Builders now resume their task after having been disabled AI Is AI related Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#1870 opened Nov 17, 2025 by Stubbjax Loading…
bugfix: Invalidate current dozer / worker build task if the target scaffold no longer exists Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#1868 opened Nov 16, 2025 by Stubbjax Loading…
feat(scriptcompiler): add standalone SCB JSON converter
#1856 opened Nov 14, 2025 by bobtista Loading…
refactor(dx8): Replace unsafe Matrix4x4/D3DMATRIX casts with proper transpose conversion
#1852 opened Nov 13, 2025 by bobtista Loading…
Fix lobby game sorting to properly sort CRC mismatches to bottom
#1845 opened Nov 13, 2025 by bobtista Loading…
fix(registry): prioritize HKEY_CURRENT_USER over HKEY_LOCAL_MACHINE
#1844 opened Nov 13, 2025 by bobtista Loading…
build(debug): add CMake option for debug cheats in release builds
#1842 opened Nov 13, 2025 by bobtista Loading…
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