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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

WIP Create clang-format workflow Build Anything related to building, compiling Refactor Edits the code with insignificant behavior changes, is never user facing
#493 opened Mar 24, 2025 by OmniBlade Draft Code foundation build up
[TOOLS] GenBIG - A CLI Tool for BIG Archives Minor Severity: Minor < Major < Critical < Blocker Tools Affects Tools only
#535 opened Mar 29, 2025 by DevGeniusCode Draft
4 tasks
[ZH] Fix compilation using MinGW Build Anything related to building, compiling Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#547 opened Mar 30, 2025 by zzambers Loading… Code foundation build up
[GEN][ZH] Replacements for rest of asm code Build Anything related to building, compiling Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#670 opened Apr 13, 2025 by zzambers Loading… Code foundation build up
OpenAL support Build Anything related to building, compiling Major Severity: Minor < Major < Critical < Blocker Platform Work towards platform support, such as Linux, MacOS ZH Relates to Zero Hour
#784 opened Apr 29, 2025 by feliwir Draft x64 support
[GEN][ZH] Implement interlocked compat helper functions Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Platform Work towards platform support, such as Linux, MacOS ZH Relates to Zero Hour
#887 opened May 20, 2025 by Mauller Loading…
[ZH] Simulate Replays with CSV files Debug Is mostly debug functionality Enhancement Is new feature or request Major Severity: Minor < Major < Critical < Blocker
#925 opened May 24, 2025 by helmutbuhler Loading… Important features
[GEN][ZH] Make Debug MessageBoxWrapper show message box before game window creation Debug Is mostly debug functionality Fix Is fixing something, but is not user facing Minor Severity: Minor < Major < Critical < Blocker
#1000 opened Jun 3, 2025 by Caball009 Loading…
bugfix(rendering): Fix the bugged Heat Haze (Smudge) effect of the USA Microwave Tank Approved Pull Request was approved Bug Something is not working right, typically is user facing Critical Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1073 opened Jun 15, 2025 by xezon Loading… Major bug fixes
[ZH] Prevent hang in network lobby with long player names Bug Something is not working right, typically is user facing Critical Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers ZH Relates to Zero Hour
#1119 opened Jun 20, 2025 by slurmlord Loading… Stability fixes
[GEN][ZH] Implement file info generation for Generals executables Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1291 opened Jul 15, 2025 by xezon Draft Code foundation build up
build(presets): Major CMakePresets overhaul, unify vcpkg, modernize VC6 support Build Anything related to building, compiling Debug Is mostly debug functionality
#1373 opened Jul 28, 2025 by barefootlogician Loading…
feat(network): Send product information to distinguish clients (with a colored name and different status) Enhancement Is new feature or request Gen Relates to Generals GUI For graphical user interface Network Anything related to network, servers ZH Relates to Zero Hour
#1404 opened Aug 1, 2025 by Caball009 Loading…
1 of 2 tasks
Important features
unify(dx8wrapper): Merge zh dx8wrapper to generals dx8wrapper part 1 Gen Relates to Generals Unify Unifies code between Generals and Zero Hour
#1423 opened Aug 5, 2025 by ryan-de-boer Loading…
bugfix(specialpower): Fix availability of building based special powers Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#1444 opened Aug 10, 2025 by Mauller Loading…
1 task
feat(system): Add command line option to skip force set of cwd Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1445 opened Aug 11, 2025 by CoChiefResident Loading… Code foundation build up
bugfix(specialpower): Fix Special Power ready state during construction Bug Something is not working right, typically is user facing Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ThisProject The issue was introduced by this project, or this task is specific to this project
#1461 opened Aug 15, 2025 by xezon Loading…
2 tasks
bugfix(gui): fix resolution and zoom scaling of unit information Bug Something is not working right, typically is user facing Gen Relates to Generals GUI For graphical user interface Major Severity: Minor < Major < Critical < Blocker
#1573 opened Sep 13, 2025 by Mauller Loading…
refactor(logic): Remove double initialization of camera zoom and angles Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#1593 opened Sep 18, 2025 by xezon Draft
1 task
feat(crashdump): Add crash dump functionality for fatal errors Approved Pull Request was approved Debug Is mostly debug functionality Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker System Is Systems related ZH Relates to Zero Hour
#1594 opened Sep 18, 2025 by slurmlord Loading…
bugfix(gui): implement resolution scaling for unit health and info Enhancement Is new feature or request Gen Relates to Generals GUI For graphical user interface Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1607 opened Sep 19, 2025 by Mauller Loading… Important features
fix(network): Prevent buffer overflows for incoming messages in NetPacket Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Security Is security related Stability Concerns stability of the runtime ZH Relates to Zero Hour
#1668 opened Oct 5, 2025 by jbremer Loading… Stability fixes
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