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Pull requests: ValveSoftware/gamescope
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rendervulkan: Only define 32-bit float DRM_FORMATs if necessary.
#2027 opened Dec 1, 2025 by flibitijibibo Loading…
DRMBackend: Fix NULL dereference in drm_prepare_liftoff()
#2025 opened Nov 28, 2025 by digetx Loading…
WaylandBackend: enable missing required wayland surface instance extensions
#2016 opened Nov 18, 2025 by 1ace Loading…
rendervulkan: verify that all the extensions we need to enable are available
#2015 opened Nov 18, 2025 by 1ace Loading…
DRMBackend: check for AMD_PLANE_BLEND_TF in a separate function
#1976 opened Oct 4, 2025 by matte-schwartz • Draft
steamcompmgr: Add an option to disable automatic relative mouse
#1974 opened Oct 1, 2025 by l12436 Loading…
Revert "build: add workaround to build with CMake 4.0"
#1955 opened Aug 31, 2025 by matte-schwartz Loading…
feat(pipewire): Add PipeWire source texture selection and fixed capture dimensions
#1928 opened Jul 26, 2025 by atty303 Loading…
Process: kill then WAIT for child, in reverse. fixes #777
#1908 opened Jul 6, 2025 by zlice Loading…
wlserver: Implement keyboard input filtering
#1907 opened Jul 5, 2025 by davidawesome02-backup Loading…
Input holding: Implement libinput evdev device holding on SDL and Wayland backends.
#1897 opened Jun 25, 2025 by davidawesome02-backup Loading…
rendervulkan: bump pScreenshotImages to 6 again (partially reverts 24bdce9)
#1896 opened Jun 25, 2025 by oSoMoN Loading…
Add cursor_sensitivity option and support for update via gamescopectl
#1881 opened Jun 10, 2025 by alou-S Loading…
build: Add option for scripting support, fix compiler errors if disabled
#1835 opened May 4, 2025 by anone-zone Loading…
Allow to override window's app_id/classname for embedded backends
#1832 opened Apr 30, 2025 by vignedev Loading…
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