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Pull requests: bevyengine/bevy
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Fix bevy_math when no alloc is available A-Math Fundamental domain-agnostic mathematical operations O-Embedded Weird hardware and no_std platforms P-Compile-Failure A failure to compile Bevy apps S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21969 by NiseVoid was merged Nov 30, 2025 Loading…
Rename Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out. X-Contentious There are nontrivial implications that should be thought through
Aabb2d/Aabb3d to BoundingRectangle/BoundingBox A-Math #21852 by caspervonb was closed Nov 16, 2025 Loading…
order rhombus vertices in "hull-order" A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21621 by ChristopherBiscardi was merged Nov 26, 2025 Loading…
Change friction behavior in freecam to use smooth nudge #21455 A-Camera User-facing camera APIs and controllers. A-Dev-Tools Tools used to debug Bevy applications. A-Math Fundamental domain-agnostic mathematical operations S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
Add From Cuboid for Aabb3d A-Math Fundamental domain-agnostic mathematical operations D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21392 by atlv24 was merged Oct 6, 2025 Loading…
Add Ease trait to Transform A-Animation Make things move and change over time A-Math Fundamental domain-agnostic mathematical operations A-Transform Translations, rotations and scales M-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#21317 by julcst was closed Oct 5, 2025 Loading…
get_random migration guide polish: round two A-Math Fundamental domain-agnostic mathematical operations C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
Beef up migration guide for Fundamental domain-agnostic mathematical operations C-Docs An addition or correction to our documentation O-Web Specific to web (WASM) builds S-Needs-Review Needs reviewer attention (from anyone!) to move forward
getrand effects on web A-Math UiGlobalTransform helper methods A-Math #21085 by ickshonpe was merged Sep 21, 2025 Loading…
Constify math A-Math Fundamental domain-agnostic mathematical operations C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20902 by exoego was merged Sep 6, 2025 Loading…
Change Fundamental domain-agnostic mathematical operations C-Performance A change motivated by improving speed, memory usage or compile times S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Contentious There are nontrivial implications that should be thought through
bevy_math to use inline instead of inline(always) A-Math #20887 by greeble-dev was merged Sep 29, 2025 Loading…
Constify math/dim2 A-Math Fundamental domain-agnostic mathematical operations C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
invert affine not mat4 in point_light A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen
#20705 by atlv24 was merged Aug 22, 2025 Loading…
invert the quaternion not the mat4 in skybox A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times
#20704 by atlv24 was merged Aug 22, 2025 Loading…
Fix aabb area calculation A-Math Fundamental domain-agnostic mathematical operations C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
Fix documentation for Fundamental domain-agnostic mathematical operations C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
Rot2 A-Math #20667 by IQuick143 was merged Aug 20, 2025 Loading…
Remove unnecessary sqrt ops A-Math Fundamental domain-agnostic mathematical operations C-Performance A change motivated by improving speed, memory usage or compile times
Correct documentation of Smoothstep A-Math Fundamental domain-agnostic mathematical operations C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy
#20556 by it-me-joda was merged Aug 13, 2025 Loading…
Don't serialize Fundamental domain-agnostic mathematical operations C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
PhantomData in adaptor curves A-Math #20540 by grind086 was merged Aug 12, 2025 Loading…
Add migration guide for #20522 A-Math Fundamental domain-agnostic mathematical operations D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
Fix rotation matrix construction from Fundamental domain-agnostic mathematical operations C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
Rot2 A-Math CubicSegment::iter_uniformly should be public A-Math #20417 by Kees-van-Beilen was merged Aug 5, 2025 Loading…
Make math primitives runtime constructable, meshable A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20250 by tychedelia was merged Aug 13, 2025 Loading…
dont normalize twice for no reason in octahedral_decode A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen A-Utils Utility functions and types C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times D-Shaders This code uses GPU shader languages D-Trivial Nice and easy! A great choice to get started with Bevy P-Critical This must be fixed immediately or contributors or users will be severely impacted S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers X-Uncontroversial This work is generally agreed upon
Implement closest_point for Segment[23]d. A-Math Fundamental domain-agnostic mathematical operations C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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