- Easy to use
- Event driven
- Hot plug
- Automatically restabilish connection on error/disconnect
- Compatible with Mono
- It overcomes the lack of DataReceived event in Mono
SerialPortLib is available as a NuGet package.
Run Install-Package SerialPortLib in the Package Manager Console or search for “SerialPortLib” in your IDE’s package management plug-in.
using SerialPortLib; ... var serialPort = new SerialPortInput(); // Listen to Serial Port events serialPort.ConnectionStatusChanged += delegate(object sender, ConnectionStatusChangedEventArgs args) { Console.WriteLine("Connected = {0}", args.Connected); }; serialPort.MessageReceived += delegate(object sender, MessageReceivedEventArgs args) { Console.WriteLine("Received message: {0}", BitConverter.ToString(args.Data)); }; // Set port options serialPort.SetPort("/dev/ttyUSB0", 115200); // Connect the serial port serialPort.Connect(); // Send a message var message = System.Text.Encoding.UTF8.GetBytes("Hello World!"); serialPort.SendMessage(message);SerialPortLib is open source software, licensed under the terms of Apache License 2.0. See the LICENSE file for details.
- HomeGenie Server: smart home automation server
- ZWaveLib: z-wave home automation library for .net/mono