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Pinned Loading

  1. oit-unity oit-unity Public

    Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists

    ShaderLab 223 29

  2. Contours2HeightMap Contours2HeightMap Public

    A compute shader that generates a height map from 2D vector contours. This can be used to generate three-dimensional geometry out of two-dimensional polygons.

    C# 17 3

  3. foliage-wind foliage-wind Public

    Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.

    HLSL 25 5

  4. cross-platform-renderer cross-platform-renderer Public

    A minimal cross platform renderer using wgpu, written in rust. A proof of concept to compile and run on desktop, mobile and the web in one project.

    Rust 4 2

  5. jack-compiler jack-compiler Public

    Compiler for the Jack programming language. Consisting of a syntax analyzer that parses Jack programs according to the Jack grammar and translates the code to an intermediate virtual machine language.

    C# 1

  6. vm-to-hack-translator vm-to-hack-translator Public

    Virtual machine translator for the Hack computer that translates programs written in the VM language into programs written in the Hack machine language.

    C# 1