Nonlinear instruments as VCV Rack plugins
- Updated
May 16, 2023 - C++
Nonlinear instruments as VCV Rack plugins
The first version of the ballistic engine. But I had to switch to restart and switch to c++ because I ended up spending all my time and performance on trying to make my own vector functions. Also it was just getting really big and clunky and it was about to get really difficult to continue working on it. See next repo "ballistic-engine-cpp-legacy"
The second version of the ballistic engine. This one was coming along really really well until my computer took a shit and I lost a week of important progress. It was still working just fine now but then I got demotivated and stopped working on it. Plus it wasn't very performative and it was still pretty bloated. This one is an editor style as well
Simulation of ballistic phonon and electron trajectories in graphene flakes.
PressureX integrates shear-thickening fluid to enhance Starship's structural integrity. It hardens under stress to absorb impacts and vibration, providing dynamic protection without added weight. A lightweight, adaptive solution for future space travel.
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