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Updated Mar 7, 2021 Emacs Lisp An Open-Source port of the 1999 Game "Star Wars Episode 1: Racer"
A 3D free roam racer in a procedurally generated map
Updated Mar 24, 2023 GDScript A GLES2 top-down racer, built on top of libgdx and Box2D.
Updated Nov 12, 2018 Java a rust code completion plugin for gedit
Updated Dec 5, 2022 Python Make exploiting race conditions in web applications highly efficient and ease-of-use.
Updated Jun 18, 2025 JavaScript swe1r-patcher enhances your "Star Wars Episode 1: Racer" (SWE1R) experience
A collection of tools to work with files of the 1999 Game "Star Wars Episode 1: Racer"
Updated May 19, 2018 Python A mirror for the textadept module ta-rust hosted in bitbucket
Reverse Engineering and documenting "Star Wars Episode 1: Racer"
Moto Racer game developed in JavaScript
Updated Apr 21, 2023 HTML My attempt to make neovim more rust friendly from an IDE perspective while trying to not do all of the things!
Updated Oct 3, 2020 Vim Script Updated Sep 14, 2017 Python Racer support for asyncomplete.vim
Updated Sep 10, 2017 Vim Script Connecting casual and hardcore gamers in the hypersea.
GPU Procedural Terrain Generation and Actor Navigation
A step-by-step tutorial for the Derby web framework
Updated Feb 27, 2025 JavaScript Updated Apr 17, 2020 JavaScript My version of online browser game TypeRacer, complete typing tests of various texts as fast as possible.
Updated Jul 25, 2021 TypeScript Improve this page Add a description, image, and links to the racer topic page so that developers can more easily learn about it.
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